; ------------------------------------- ; Zombie Plague 4.3 Zombie Classes File ; ------------------------------------- ; Any changes you make here will be ; automatically loaded at map start ; This file will be automatically updated with new ; editable entries as you install new zombie classes. [Classic Zombie] NAME = \w**|\rClassic Zombie\w|** INFO = =Balanced= MODELS = evil_hunter CLAWMODEL = v_evilzm_poison.mdl HEALTH = 7000 SPEED = 230 GRAVITY = 1.00 KNOCKBACK = 1.00 [Raptor Zombie] NAME = \w**|\rRaptor Zombie\w|** INFO = HP-- Speed++ Knockback++ MODELS = evil_pois CLAWMODEL = v_evilzm_poison.mdl HEALTH = 8000 SPEED = 230 GRAVITY = 1.00 KNOCKBACK = 1.50 [Poison Zombie] NAME = \w**|\rPoison Zombie\w|** INFO = HP- Jump+ Knockback+ MODELS = evilzm_jumper CLAWMODEL = v_evl_jumper.mdl HEALTH = 6000 SPEED = 235 GRAVITY = 0.75 KNOCKBACK = 1.25 [Big Zombie] NAME = \w**|\rBig Zombie\w|** INFO = HP++ Speed- Knockback-- MODELS = evl_big CLAWMODEL = v_evl_big.mdl HEALTH = 10000 SPEED = 225 GRAVITY = 1.00 KNOCKBACK = 0.50 [Leech Zombie] NAME = \w**|\rLeech Zombie\w|** INFO = HP- Knockback+ Leech++ MODELS = evilzm_leech CLAWMODEL = v_evilzm_leech.mdl HEALTH = 9000 SPEED = 239 GRAVITY = 1.00 KNOCKBACK = 1.25 [Boss Zombie] NAME = \w**|\rBoss Zombie\w|** INFO = \d[\y*S-VIP Member*\d] MODELS = bosszm CLAWMODEL = v_knife_boss.mdl HEALTH = 15000 SPEED = 350 GRAVITY = 0.75 KNOCKBACK = 1.25